Summary
A software engineer with 22 years of experience.
I am a detail-oriented, organized, and passionate individual who takes pride in my work. My expertises include designing, building, deploying, and operating a multitude of software products using the appropriate tools in various environments. I enjoy working on scalability, performance, design, and creating exceptional user experiences.
In summary, I bring a range of skills and experience to the table, including:
- Serving as an architect, crafting effective system architectures at a high level
- Serving as a tech lead, leading teams to deliver compelling products
- Serving as an individual contributor, a strong and passionate software engineer deliever the features to the product with best practices and future expansion in mind
- Serving as a senior engineer, mentoring junior team members and providing resources to help them grow
Skills
- Language: Python, TypeScript, JavaScript, Rust, (Go, Ruby, PHP, C#/, C / C++, Lua, Perl, Shell)
- Web Backend Framework: Next.js, FastAPI, Flask, Ruby on Rails, Node.js, (CodeIgniter)
- Web Frontend Framework: React.js, jQuery, WebGL, SASS, HTML5, (Angular.js, Ember.js)
- Data Engineering: Argo, Airflow, Looker
- Data Science: Tensorflow, PyTorch, Scikit Learn
- DevOps: Kubernates, Ansible, Terraform,Docker, Jenkins, Datadog, (ELKS, Chef, Logstash, Statsd, Monit, Nagios, Puppet)
- Mobile: React Native, Expo
- Database: PostgreSQL, Redis, Snowflake, BigQuery, Trino, Firebase, RabbitMQ, (MySQL, Cassandra, MSSQL, Oracle)
- OS: MacOS, Linux(Ubuntu, Centos, Fedora, RHES), Windows, POSIX(IBM-AIX, Sun Blade), IOS
- Cloud: GCP, AWS, Oracle Cloud, Digital Ocean, Linode, Heroku, OpenStack
- Version Control: Git, (SVN, CVS, Clearcase, Perforce)
- 3D Engines: Three.js, Unity3D, Unreal, OpenGL, OpenGL ES, GLSL
- DCC: Blender, Maya, Nuke, Phusion, Premier, Photoshop