Silcon Valley WebVR Meetup


meet up starts

webgl 2.0 overview

Microsoft

dassault demo: webgl

profiling and optimizing webgl

glTF 2.0: PBR Material

const dielectricSpecular = rgb(0.04, 0.04, 0.04) const black = rgb(0, 0, 0) Cdiff = lerp(basecolor.rgb * (1 -dielectricSpecular.r), black, metallic)