As a tech demo, built this 3D UI demo on a latest mobile 3D acceleration chip from Samsung. 3D Modeling and the scenario is made by “Digicube” and the code is all written in C and OpenGL ES.
Posts Tagged ‘UI’
May 22nd, 2010 No comments
April 16th, 2010 No comments
Designed and implemented GxG Mobile 3D game launch and update system which is like mobile version of “steam”. Used Frism flash engine for UI and WIPI-network , authentication API for the contents update, payment and launching of game contents.