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Posts Tagged ‘python’

GongPath (2007)

April 13th, 2010 No comments

Used Lux Render, open source renderer project that generates physically correct imageries. Built the renderer in Sun blade Solaris super computer platform. Various boost libraries, WxWidget and multithread libraries are used. Wrote Perl and Python scripts to control the job queue in super computer environment

Partner: KISTI

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JustLeapIn.com (2007-2009)

April 13th, 2010 No comments

Designed and implemented the game component of VR based 3D Social Network, justleapin.com with Unity3D game engine. Lead 3 other game programmers and collaborated with art team and web team. Managed the team with Agile development method and setup the best practices and code standards. Also established and optimized the build process with Python and Perl and set up a subversion repository for C# and C++ code base. Details of the accomplishments are an organization of the source code structure and an implementation of avatar creation and avatar animation module, network and data transfer module, asset caching module and web debug module.

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